*fumbles around* Ouch! *feels around more* OK, this week, Bowser and Crash are in the dark. The machine they will build will have to navigate a course and stop on an X...without the team seeing where they are going. The team who gets their vehicle nearest the X, in a best of three match, wins the day. Since they cannot see out of their vehicles, they are given a map of the course with distances laid out for them. Only the captains (Crash and Bowser) are allowed to read the maps and there is a time limit so they will have to move swiftly and surely.
Bowser wants to take a camping trailer and attach a pallet jack to it. This will be large enough to house all of the team members and the various direction finding/distance measuring devices they will need to get to the X. The jack will allow for precise turning but measuring the distances and getting everything almost perfect. Precise building seems to be a weakness of Bowser.
Crash is aiming for a south pointing chariot. These were used 1000s of years ago in China. It involves a complicated gear system that will always point south, no matter what direction the truck is facing. This has to be really precise...the gearing ratios have to be absolutely perfect as even a slight discrepancy will throw the entire thing out the window. This might prove too much for Crash to build with junk parts.
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